Everyday our minds are feed by the visual designs and blog posts that tell us to follow the rules without questions. Have you ever thought deeper why you use this advices and inspiration? Do they really work fine? Let’s challenge this status quo with UXMisfit.com. The
You have prepared the great application icon design inspired by The Ultimate Guide – Application Icon article. Now you are ready to design the first point of interaction after user launches the application. User Onboarding plays a huge role in the potential success of the solution.
The beautifully designed application icon is important for success of your application. It plays a big role in a solution’s discovery when user browse the list of the apps in the App Store. Without an enjoyable symbol it is hard to create popular mobile software. So,
Success of the app means different things for many people. This factors where described in the first article published on this blog. If one of them is the amount of money your solution generates with keeping good User Experience – this article is created specially for
Try to think of notifications as of the mysterious force, the one known from Star Wars Saga. It has the dark and the light side – notifications can help your users or annoy them. It’s up to you how you will use this power. The light side will
You’ve seen many times beautiful UI designs on dribbble.com which would not work in real apps. Moreover, they are often created by very talented graphic designers. So, what’s wrong with this mockups? What do this designers missed while crafting their graphics? The answer is: To create
Every project has a beginning and as you know it is always hard to start. However if you have a plan it will be much easier to kickoff. Even if you will stuck the plan will help you to move forward quickly. Every designer and developer
When iOS 7 was introduced by Jonathan Ive, the revolution with flat graphical user interfaces exploded. Now iOS 10 represents mature form of mobile minimalistic UI. It is simple but also a lot more readable and understandable for the users than previous versions. When you prepare design
The needs of the many outweigh the needs of the few. -Spock When you design application first solve needs of the majority of app’s users. Well prepared personas will help you with this task. However, you should also remember about the rest of your users. Even Mr.
Material Design introduced by Google has become one of the fundamental visual languages in a digital design. You should implement this visual style to create good application for Android. To prepare your design in a more efficient way do not to start from the ground. This article